Stephanie O'Brien
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        • Skyrim - Your Truth Cannot Stand, Chapter 8
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        • Skyrim - Your Truth Cannot Stand, Chapter 14
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Undertale Fan Art: Sans the EdgeJester

25/4/2017

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​As soon as my sister told me about that Tumblr post, I knew this picture had to become a thing that existed. I mean, the rank of EdgeJester captures the two sides of Sans' personality so perfectly.

I decided to incorporate all the colors of his canonical sprite and (maybe?) canonical action figure into the picture, and to split them up according to the context in which they appear.

The dull blue, grey, and pastel pink of his hoodie and slippers appear on one side, while the yellow and more vivid blue of his glowing eye appear on the other, along with the purple that your health bar turns when afflicted by his Karmic Retribution. Casual jester on one side, edge on the other.

And of course, there are black and white, partly because those are the colors of his body, and partly to contrast all those more vivid colors and keep them from getting too excessively gaudy.

​I thought about shading it, but I decided that I wanted to keep the colors true to their original shades, and adding light and shadow would distort that a bit. But I'll probably use the design for a shaded wallpaper at some point in the nonspecific future.

To get advance access to art like this, as well as exclusive access to works in progress, please check out my Patreon.

​
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Happy Easter! Have Some Farscape Comedy Art

16/4/2017

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I can't argue with that. We humans do have a weird way of distorting even the most important holidays into entertaining but unrecognizable shapes.

I originally planned to make the egg on which Harvey is standing a bit more like a traditional Easter egg, but then I decided I wanted to draw Moya, and then Moya turned out better than Harvey did and totally outshone the focal point of the picture, and I just kind of threw my hands up and said "Oh well; if Moya wants to turn out fabulous, she can go ahead and do that."

On another note, since I'm posting this a couple days early, I have good news and bad news.

The bad news is, there will be no blog post on Tuesday.

The good news is, you got to see this a couple days early, and on the appropriate distorted holiday.
​
I hope you enjoy the picture, and have a wonderful Easter!

Also, if you want to see pictures like this sooner, please consider getting advance access to my completed art by supporting me on Patreon.


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The Dos and Don'ts of Dialogue Tags

11/4/2017

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Guest post by Ryan Lanz.

Writers use dialogue tags constantly. In fact, we use them so often that readers all but gloss over them. They should be invisible. However, there are ways to misuse them and make them stand out.

In an effort to avoid that, let’s take a closer look at dialogue tags. Toward the end of “Tag travesties” is something I sorely wish someone had told me before I started writing.
 

Why do we use dialogue tags?

The simple answer is that we use them to indicate who’s speaking. In visual media, such as movies or television, the viewer can easily tell who’s talking by lip movement and camera angles. When reading a book, obviously that’s not an option.
 

Tag travesties

There are certainly ways to misuse dialogue tags. When I was a new writer, I felt compelled to overwrite. I ‘m sure every new writer goes through a version of this.

I observed how successful writers used simple tags like “said/asked” and thought to myself, that’s boring. I’m going to be an awesome writer by making them more interesting.

You don’t have to admit it aloud, writers, but we all know that most of us have. Let’s look at an example of this:

  • “We can’t cross this river,” Alanna exclaimed repugnantly.
  • John crossed the room and shouted disgustedly, “I’ll never take you with me.”
  • “This has been the worst day ever,” Susie cried angrily.

For those of you who still aren’t convinced, let’s up the dosage with a paragraph:

Hank crossed the room and sat down. “We should have never waited this long for a table,” he seethed, leaning over to glare at her. 
“If you wanted a better spot, you should have called ahead for a reservation,” Trudy returned pointedly.
“Well, perhaps if you didn’t take so long to get ready, I could have,” he countered dryly.


Can you imagine reading an entire book like that? *shiver*

So why do new writers feel the urge to be that . . . creative with their dialogue tags? Back in the beginning, I thought the typical tags of “said/asked” were too boring and dull. It didn’t take me long to realize that dull (in this context) is the point.

Image your words as a window pane of glass, and the story is behind it. Your words are merely the lens that your story is seen through. The thicker the words, the cloudier the glass gets.

If you use huge words, purple prose, or crazy dialogue tags, then all you’re doing is fogging up the glass through which your reader is trying to view your story.

The goal is to draw as little attention to your actual words as possible; therefore, you keep the glass as clear as possible, so that the reader focuses on the story. Using tags like “said/asked” are so clear, they’re virtually invisible.

Now, does that mean that you can’t use anything else? Of course not. Let’s look further.
 

Alternate dialogue tags

Some authors say to never use anything other than “said/asked,” while others say to heck with the rules and use whatever you want. Some genres (such as romance) are more forgiving about using alternate dialogue tags.

I take a more pragmatic approach to it. I sometimes use lines like:

“I’m glad we got out of there,” she breathed.

The very important question is how often. I compare adverbs and alternate dialogue tags to a strong spice. Some is nice, but too much will spoil the batch.

Imagine a cake mix with a liter of vanilla flavoring, rather than the normal tablespoon. The more often you use anything other than “said/asked,” the stronger the flavor. If it’s too powerful, it’ll tug the reader away from the story and spotlights those words.

In a full length book of around 85,000 words, I personally use alternate dialogue tags only around a few dozen times total.

By saving them, the pleasant side effect is that when I do use them, they pack more of an emotional punch.


Related: How to Write Natural Dialogue
 

Action beats

I have a love affair with action beats. Used effectively, they can be another great way to announce who’s talking, yet at the same time add some movement or blocking to a scene. For example:

Looking down, Katie ran a finger around the edge of the mug. “We need to talk.”

That added some nice flavor to the scene, and you know who spoke. The only caveat is to be careful of not using too many action beats, as it does slow down the pacing a tiny bit. If you’re writing a bantering sequence, for example, you wouldn’t want to use a lot of action beats so as to keep the pacing quick.
 
​
Dos and don’ts

Sometimes, action beats and dialogue tags have misused punctuation. I’ll give some examples.

  • “Please don’t touch that.” She said, blocking the display. (Incorrect)
  • “Let’s head to the beach,” he said as he grabbed a towel. (Correct)
  • Sam motioned for everyone to come closer, “Take a look at this.” (Incorrect)
  • Debbie handed over the magnifying glass. “Do you see the mossy film on the top?” (Correct)
 
Conclusion

Like many things in a story/novel, it’s all about balance. Try alternating actions beats, dialogue tags, and even no tags at all when it’s clear who’s speaking. By changing it up, it’ll make it so that no one method is obvious.
 

About the author:
 
Ryan Lanz is an avid blogger and author of The Idea Factory: 1,000 Story Ideas and Writing Prompts to Find Your Next Bestseller. You can also find him on Twitter, Facebook, and Tumblr.

Image courtesy of Onnola via Flickr, Creative Commons.

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Undertale Fan Comic: Just Cause, Page 9

4/4/2017

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The ninth chapter of my Undertale fan comic, Just Cause, is ready! Enjoy. :)
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Flowey uses Humorous Mental Image! It's completely ineffective!

I was happy to have a chapter with so much Flowey. He's so easy and fun to draw. :) It's kind of liberating, to be able to just play with facial expressions without too much concern for face structure.

​Speaking of which, I feel like I've finally gotten the hang of Frisk's face structure - I was a bit inconsistent with it early on. Now I'm tempted to redraw some panels from the earlier chapters... maybe later.

​
On another note, until this comic forced me to look really closely at the scaling in New Home, I didn't realize just how small the place is compared to its occupant. I mean, Asgore's HUGE.

But then, I could totally see him deliberately having his house made small enough that it would be easy for Chara and Asriel to use. If ducking through a lot of small doorways is what it takes to make his home's smaller occupants comfortable, then that is what he'll do.

Want to see the next part of the story sooner?


To get exclusive access to WIPs and advance viewing of completed chapters, please consider supporting me on Patreon.

​
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    Author

    Stephanie is the author of My Fugitive, Voice of a Silent Fugitive, Heroic Lies, and Catgirl Roommate, as well as the artist behind the Undertale webcomic Just Cause.

    This blog often updates with new stories and artwork, so please keep checking in!

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